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Dungeon Master's Guide (Dungeons Dragons 4th Edition Core Rules 2008 WoTC)

$ 13.72

Availability: 10 in stock
  • Publication Year: 2008
  • Restocking Fee: No
  • All returns accepted: Returns Accepted
  • Condition: Very Fine (Near Mint) - The copy has been lightly used but is crisp and without flaws.
  • Refund will be given as: Money Back
  • Brand: Wizards of the Coast
  • Item must be returned within: 30 Days
  • Character Family: Dungeons & Dragons
  • Return shipping will be paid by: Seller
  • Language: English
  • Format: Hardcover

    Description

    Dungeons & Dragons Dungeon Master's Guide Core Rulebook 4th Edition Great Heroes Need Great Adventures The world has fallen into darkness, but great rewards await those brave adventurers willing to face the terrible dangers ahead. This core rulebook for the Dungeons & Dragons Roleplaying Game holds everything a Dungeon Master needs to create memorable adventures and grand campaigns to challenge bold adventurers. The Dungeon Master's Guide features the 4th Edition game rules and guidelines for creating and running encounters, adventures, and campaigns. It offers a wealth of advice to new and experienced Dungeon Masters, and includes essential game rules for awarding experience, distributing treasure, creating nonplayer characters, and adding mighty artifacts to the game. For use with these 4th Edition Dungeons & Dragons core products: Player's Handbook Monster Manual D&D Miniatures D&D Dungeon Tiles Dungeon Master's Guide is a 224-page official core rulebook for the Dungeons & Dragons 4th Edition roleplaying game. Publisher: Wizards of the Coast Date: June 2008 ISBN: 978-0-7869-4880-2 Hardcover 224 Pages CONDITION VERY FINE Previously Owned. Absolutely Beautiful. See actual scans.
    Dungeon Master's Guide (Dungeons Dragons 4th Edition Core Rules 2008 WoTC)
    Dungeon Master's Guide (Dungeons Dragons 4th Edition Core Rules 2008 WoTC)
    Click images to enlarge
    Description
    Dungeons & Dragons
    Dungeon Master's Guide
    Core Rulebook 4th Edition
    Great Heroes Need Great Adventures
    The world has fallen into darkness, but great rewards await those brave adventurers willing to face the terrible dangers ahead. This core rulebook for the Dungeons & Dragons Roleplaying Game holds everything a Dungeon Master needs to create memorable adventures and grand campaigns to challenge bold adventurers.
    The Dungeon Master's Guide features the 4th Edition game rules and guidelines for creating and running encounters, adventures, and campaigns. It offers a wealth of advice to new and experienced Dungeon Masters, and includes essential game rules for awarding experience, distributing treasure, creating nonplayer characters, and adding mighty artifacts to the game.
    For use with these 4th Edition Dungeons & Dragons core products:
    Player's Handbook
    Monster Manual
    D&D Miniatures
    D&D Dungeon Tiles
    Dungeon Master's Guide is a 224-page official core rulebook for the Dungeons & Dragons 4th Edition roleplaying game.
    Publisher: Wizards of the Coast
    Date: June 2008
    ISBN: 978-0-7869-4880-2
    Hardcover
    224 Pages
    CONDITION
    VERY FINE
    Previously Owned.
    Absolutely Beautiful.
    See actual scans.
    Payment
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    Terms of Sale
    I will happily refund any overpayment issues arising from checkout process.
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    Refund Policy: Free Returns
    If you are not satisfied with your item I will refund your purchase upon receipt of returned item.
    About Us
    Hello fellow role playing enthusiast. I have been playing Dungeon's and Dragon's since 1976 and have played each version extensively. Since I first read Andre Norton's "Quag Keep", I have been scouting ahead in dungeon crawls, hurling fireballs, casting illusions, saving damsel's in distress, praying to the gods for aide and seeking a truly lawful and ordered society. As a dungeon master I am true to Gary Gygax's original teachings and have DM'd in Greyhawk, Forgotten Realms, Dark Sun and a few other settings of my own creation. I am a recovering addict of Dark Ages of Camelot and have played Witcher, Baldur's Gate, Neverwinter's Night, Torment, Icewind Dale, Morrowind and Oblivion. I have dabbled in Magic the Gathering, Warhammer, Bloodbowl, Munchkin, Paranoia and am an avid board gamer as well.
    I will do my best to keep you satisfied so
    you will enjoy purchasing items from me now and in the future.
    Contact Us
    Feel free to contact me through Ebay for any questions regarding this auction.
    Please visit my site directly at:
    rpganoymous.com
    GRADING SYSTEM
    I sell products for future use and as such my grading is for the continued joyful service of the products. If you are a collector you should lower the grading step by one grade. (Ex. a Mint copy would be a collector's grade Very Fine)
    New
    - The copy is direct from publisher.
    Mint
    (Like New) - The copy is not direct from publisher but looks like new.
    Very Fine
    (Near Mint) - The copy has been lightly used but is crisp and without flaws.
    Fine
    (F) - The copy has been well cared for; all pages intact with no stray markings. All noticeable defects noted in description.
    Very Good
    (VG) - The copy has some abuse but all pages are intact with very few signs of previous use and still serviceable for continued use. All noticeable defects noted in description.
    Good
    (G) - The copy has been used but is still a serviceable copy. Major flaws are noted.
    Fair
    (F) - The copy has been used to the detriment of future use. Detriments are noted in description.
    Poor
    (P) - The copy has been severely abused and may not be suitable for further use. Use recommendations will be suggested.
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